Inspired by the documentary on artist Henry Darger, I appropriated his collage-like compositions and the minimal animation style used in that film, In The Realms of the Unreal. The scenes below illustrate the psychological state of the protagonist, an outsider, in her fantasy of taking revenge upon those she believes to have wronged her. She also represents the inability, or decision not to, synthesize conflicting cultural and aesthetic values.
The diorama-like use of the virtual space is meant to evoke theatrical flats and further amplify the tension between 3D "realism" and 2D artifice.
My visual approach to this work is a Darger-esque mixture of elements from Bruegel, the flemish painter of the original Dulle Griet, Ukiyo-e prints from Japan, and my own digitally inspired inventions. The style is specific to this project. I do not intend to make similar work in the future.
A 3D camera maps the viewer's position, then shifts and zooms the long scroll-like series of images displayed on a large 4K monitor accordingly.
Sample screen capture of viewer experience with a single scene of Dulle Griet
Still shots - these approximate the look of the 11 illustrated scenes but lack the motion and interactive elements that make Dulle Griet a unique experience. Some of the many reference images I used are shown beside each scene.
layers of billboard images in unity without the fox/serpent frame tying them together
early thumbnail sketches for the 11 scenes
Pictures should be able to function across the fullest range of content. The conceptual should be able to mingle with the formal and subject matter should enjoy intimate relations with both. - Mark Tansey